What it is for
Expeditions and quests keep bringing items, and the best ones often stay in your packages. oBot wears by itself the best items your level allows, can buy better weapons and armour in the town shops and sell the ones you do not need.
Premium feature
Without premium the option is saved anyway, with the Premium tag next to it, but it stays idle: it starts as soon as premium is active.
Wearing the best
Wear the best equipment by itself
Off at the start. On, the bot compares what you wear with the items in bag I and in your packages and wears the best ones.
Soul-bound
In Gladiatus a worn item gets bound to your soul: you can no longer pass it to another player. That is why the option starts off: turn it on only if you are fine with it.
- Every 15 minutes and at every new level.
- Weapons compared by average damage, armour by armour value, jewellery by value.
- An item from the packages goes through the bag first; the one taken off goes back to the bag.
- At most 12 moves per round, one at a time. Every change goes into the log.
- Companions of your team (Medic, Trace…) wear nothing by themselves. After the gladiator, the bot dresses one companion per round, taking turns: for every empty or worse slot it picks the best piece from the bag and packages that the companion’s level allows, with the same score as for the gladiator, up to 4 pieces per round, and writes «Companion Medic: Worn…» in the log. Sales no longer sell what a companion needs; a piece the game refuses for a companion is not tried again for a week.
- To change a big piece you wear (for example a 2x3 breastplate) the old one must go back to bag I: with the bag full, the bot moves the useless items of bag I into bags II-IV, and if it cannot it writes it in the log.
Put package materials into the resource storage
In the Growth tab, on by default and free. Every 6 hours the bot moves the materials received in packages (wood, poisons, gauze…) into the Forge’s resource storage, where they are used for forging; what does not fit is sold by the game for gold. The bag is not touched.
Fate chest
When the game gives you one (after a special arena win) the bot opens it by itself in the Treasury: the prize goes to the game inventory and the log records it. It never uses rubies: if it saw them drop while opening it, it would stop for good. Nothing to turn on.
Shop purchases
Buy better weapons and armour in the shops
Works with automatic equipment on. The bot checks the Weaponsmith, the Armoursmith and the General goods shop and buys the weapon or armour that improves yours the most. If gold is short it saves it (and training waits meanwhile) only for a weapon or for a piece that improves by at least 30%: a slightly better shield or gloves no longer hold up training. Every 2 hours it also checks the Auction house: for a weapon or armour of your level that really improves yours it bids the minimum price, above the reserve and one bid at a time; never «Buy now», which also asks for rubies. If you win the auction the item arrives in your packages and the bot puts it on. With the same option the bot also buys food when needed: see Health and food.
- Only weapons and armour: no jewellery.
- With gold only, never below the reserve, never items that cost rubies.
- At most 2 purchases per round; every purchase goes into the log with its price.
- With plenty of gold (more than 10 times the reserve, which grows with your health) a 5% improvement is enough for weapons and armour, in the shops and at the Auction house, if the piece costs at most a quarter of your gold. At the Auction house, when the dungeons are stuck even at the easiest and the arena has no opponent within reach, a 10% gain is enough too.
Sales to the merchant
Sell weapons and armour you do not need
Works with automatic equipment on. The bot sells to the town merchants the weapons and armour in bag I and in your packages that do not beat what you wear.
- It never sells jewellery, food, potions, powders or materials, nor what you wear.
- Merchants have only one-slot gaps, so a breastplate or gloves (2x2, 2x3) may not fit. The bot sells the biggest pieces first and, if no merchant has room, moves the useless items into the free bags II-IV, where they wait for a merchant to renew the goods; the «bag I full» notice appears only if it cannot free anything. At most 6 sales per round.
- The log says how many items it sold and for how much gold.
Gold reserve
Reserve not to spend
0, 100 (default), 500, 1,000, 5,000 or 20,000 gold. Purchases and training never go below this amount. Ready profiles adapt it to your health: enough to buy the food for half your health.
Bonus potions
Bonus potions
Premium, with automatic equipment on; there is no separate option. The bot drinks the potions from packages and bags that your level allows (agility or charisma potions, for example): one per type and never while the same bonus is already active. Every potion drunk goes into the log. Potions are never eaten as food.